Why teaching will make you a better designer

Imagine a magical space that is always filled with people ready to test out new prototypes. As a designer, every decision you make and every aspect of the experience you bring to the space will have an immediate impact. You can see what works, what doesn’t and hone your ideas into better and better prototypes […]

 May 17, 2017
(Image from mrhayata on Flickr)

Five Factor Testing

When I took my first real dev job in the late 90s, it was not common for developers to write their own automated tests. Instead, large companies depended on teams of testers, who tested manually, or were experts in complex (and expensive) automation software. Small companies were more likely to depend on code review, months of “integration” after the […]

 May 11, 2017

Designers Must Dream Big

“Let’s move that to version 2.0. “ Designers are used to hearing this and, although our hearts may break over a feature we think users will love, it is with good reason (although debatable) that things get cut back from going into development. Perhaps it’s because of what the client wants to pay for, sometimes […]

 May 10, 2017

Customer Experience Summit: 5 Hard Truths About Customer-Centricity

DevMynd CEO JC Grubbs delivered a keynote presentation at The Chicago Tech Executives Club Customer Experience Summit earlier this week.  Focusing on what businesses might do to increase positive customer experiences in an age where CX is of the utmost importance, JC shared “5 Hard Truths About Customer-Centricity.” In this talk, Grubbs takes a deep […]

 April 28, 2017

React with Standard JS and Snazzy: 2017 Edition

It was only a few months ago I wrote a blog post on how to set up Create React App with Standard JS, but in that short amount of time things have changed. The process is a little different now and, more importantly, the last time around I  forgot to mention that this set up […]

 April 27, 2017